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The Simpsons: Hit and Run, Level One

This level is completed in the Simpsons' neighbourhood by Homer.

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Missions

Introduction. After speaking to Marge, drive to the Kwik-E-Mart to collect cola and ice-cream, before driving home. There are no time limitations to this task; it is a simple exercise allowing you to explore the map.

Race. Here, you must race principal Skinner to the school to hand Lisa her science project. Skinner's car is slow, but so is Homer's! You must use shortcuts for this mission, possibly including the Krusty glass just past the Simpsons' house, the fire truck ladder outside the Kwik-E-Mart, the car park close to the church, and behind the Krusty Burger near the school. After racing there, get out of your car, go inside, and talk to Lisa.

Collect. You must drive around the town collecting objects belonging to Flanders. There is a time limit, but if you drive carefully, you will finish with plenty of time.

Destroy. After speaking to Lennie outside the power plant, you must purchase the Plow King from Barney, who is outside the petrol station at the end of the bridge. You are free to acquire another vehicle, but I'd recommend you stick with the Plow King for this mission. The objective is to find Smithers' car and then destory it, by ramming your own vehicle into it, before he can drive to Mr Burns' mansion. The Plow King is slow and handles poorly, but Smithers' car accelerates poorly, so you should not find the mission too difficult. After his car has exploded, head for your office at the power plant to complete the mission.

Foot. Here, you must destroy (by kicking) every power coupling in the power plant, so that the CCTV is cut out, and Homer can have a kip. The task, at first, seems challenging, as you must negotiate with all the lifts and trapdoors in the building, but if you take care, and make each jump count, you will have plenty of time to spare. After smashing the last coupling, head back to Homer's office.

Follow. After watching a news report about the wasp cameras, you must discover who is operating them. Follow the black surveillance van from the Simpsons' house to Mr Burns' mansion. The van is slow, so you can take Homer's pink Sedan.

Smash and Grab. Marge is outraged by a violent video game which is about to go on sale in Springfield. You must chase the delivery truck and ram it, causing the product to fall out. Quickly, you collect this package, and try again. Here, there are ten items for you to collect. The mission is conducted using Marge's Canyonero, which is more than adequate in terms of speed, handling and durability.

Race. The second of this level's race missions, again, against Smithers. This time, you will find him more of a challenge. Your advantage in the previous race depended heavily upon his car's poor acceleration, but here, as you will not frequently hitting his car, it will not be much of an issue. You will need to take every available shortcut as well as a great deal of care. After reaching Burn's mansion, get out of the car and confront him. Congratulations, you may now advance to the second level!

Collect. In this secret mission, you must help Cletus with the 'tomacco' harvest. Firstly, you drive around collecting cardboard tubes. When all five have been picked up, head to the tomacco field. When you get there, there will be approx fifteen plants to pick up. After completing these, head back to Cletus' house. Your reward for completing this mission is his pickup truck.
Street Races

1. Solo laps of the trailer park. Speak to Milhouse near the trailer park.

2. Laps of the posh neighbourhood. Speak to Nelson near the golden palace.

3. A race from the church to the powerplant. Speak to Ralph outside the church.

4. A time limited circuit of the map. Speak to Legitimate Louis outside the school.
Vehicles

Sedan
You qualify for this car by starting this level.

Mr Plow
Buy this from Barney at the petrol station for 150 coins.

Duff Truck
Buy this from Old Gil near the trailer park for 125 coins.

Surveillance Van
Buy this from Old Gil near the trailer park for 100 coins.

Electaurus
You qualify for this car by completing all three street races.

Cletus' Pickup Truck
You qualify for this vehicle by completing the secret mission for Cletus.

Rocket Car
This is a secret vehicle. It is only available from outside Chester's golden palace for this duration of this level.
Collectors Card Locations

1. In the Simpsons' back garden.

2. On the Kwik-E-Mart roof.

3. In the Wiggums' back garden.

4. Above a van in the trailer park.

5. In the corner of the main power plant room.

6. Above the central table in the Stone Cutters' tunnel.

7. Behind a garage in the posh area.
Wasp Camera Locations

1. In the Flanders' back garden.

2. In the Wiggums' back garden.

3. In Ruth Powers' back garden.

4. In the park (jump on the see-saw).

5. On the Kwik-E-Mart roof.

6. On the petrol station roof.

7. Below the Lard Lad statue.

8. In the school yard.

9. By the school back door.

10. On the school roof.

11. On the other half of the school roof (avoid the steam vents!)

12. On top of the tower between the school and posh area.

13. Outside Chester's golden palace.

14. Above the Stone Cutters' table.

15. At the entrance to the Stone Cutters' main hall.

16. In the field just past the tomacco farm.

17. On top of a van in the trailer park.

18. Hovering over the edge of the same van.

19. On the left side of the bridge framework.

20. On the right side of the bridge framework.
Gag Locations

1. The TV set in the Simpsons' living room.

2. The swings in the Simpsons' back garden.

3. The barbeque in the Simpsons' back garden.

4. The fire-breathign statue in the Simpsons' back garden.

5. The bomb shelter door in the Fladers' bakc garden.

6. The swings in the park.

7. The cash machine in the Kwik-E-Mart.

8. "Larry the Looter" in the Kwik-E-Mart.

9. The alarm in the Kwik-E-Mart.

10. The squishy machine in the Kwik-E-Mart.

11. The 'Freezer Geezer' in the Kwik-E-Mart.

12. The fire extinguisher in the school.

13. The fire alarm in the school.

14. Homer's work station in the power plant.

15. The gas vent outside the power plant.